Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including the addition of an enormous live-action Mario that didn’t make the cut

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It’s been revealed that during its development, the team behind Super Mario Bros. Wonder generated over 2,000 ideas for the game, including one from its sound director that would have added a huge live-action Mario to the game who said “boing” to himself. Unfortunately, that didn’t make the cut. 

In a new Ask the Developer interview posted on the official Nintendo website yesterday (October 17), members of the Super Mario Bros. Wonder development team spoke about how they came up with a new game “full of hidden surprises and wonders”. Game designer Koichi Hayashida explained that he wanted to apply some of the ideas behind the creation of 3D Mario games to Wonder, despite it being a 2D game, since the 3D titles are “a ‘toy box of ideas”. 

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