Dragon Age should have been “PC-centric” and mod-friendly, says former Bioware manager

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Former Bioware general manager Aaryn Flynn weighed in on Dragon Age‘s past, stating that the game should have been “PC-centric” and mod-friendly like previous fantasy titles from the studio.

In an interview with Edge magazine, Flynn outlined his wish that fantasy RPG Dragon Age had kept a “Neverwinter-like identity”, prizing versatility and scope for modding. As part of the interview, Flynn spoke fondly of the design approach behind Neverwinter Nights. One of the best RPGs of its time, this earlier title from BioWare spawned an active and long-lived community sustained by fan content and mods.

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