Baldur’s Gate 3 writer explains why Act 2 cuts down on exploration

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Baldur’s Gate 3’s lead writer has explained the reasons why its second act cuts down on overworld exploration.

Adam Smith, the lead writer for Baldur’s Gate 3, spoke to GamesRadar about the direction he and developer Larian chose to go with for Act 2. Smith notes that it was important to differentiate the pacing of the first two acts to help the player hone their skills in the first before putting them into practice in the second.

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